C++ Object-Oriented Programming

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Master object-oriented programming in C++ for embedded systems.

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C++ Object-Oriented Programming

Overview

This course provides a comprehensive introduction to Object-Oriented Programming (OOP) using C++. Designed for entry-level embedded engineers, it covers key OOP concepts like encapsulation, inheritance, polymorphism, and abstraction. Participants will gain hands-on experience in applying C++ to embedded systems, learning best practices for memory management, exception handling, and design patterns tailored for resource-constrained environments.

Objectives

By the end of this course, leaner will be able to:

  • Understand the fundamentals of Object-Oriented Programming.
  • Apply OOP principles to embedded system development.
  • Implement classes, objects, and inheritance in C++.
  • Utilize polymorphism for flexible and scalable coding.
  • Manage memory efficiently and avoid memory leaks.
  • Leverage advanced C++ features for embedded applications.

Prerequisites

Basic knowledge of C programming.

Course Outline

Module 1: Introduction to Object-Oriented Programming2025-03-17T15:58:46+05:30
  • Procedural vs. Object-Oriented Programming paradigms
  • Core OOP concepts: Encapsulation, Inheritance, Polymorphism, Abstraction
  • Advantages of OOP in embedded systems
  • Introduction to C++ as an object-oriented language
  • Basic C++ syntax: Variables, data types, operators, control flow
  • Introduction to classes and objects
  • Setting up GCC toolchain with VS Code IDE
Module 2: Classes and Objects2025-03-17T16:01:58+05:30
  • Defining classes: Data members and member functions
  • Creating objects: Instantiation and initialization
  • Access specifiers: Public, private, protected
  • Constructors: Default, parameterized, copy constructors
  • Destructors and resource management
  • The this pointer
  • Static members and member functions
  • Friend functions and classes
  • Inline functions
Module 3: Inheritance2025-03-17T16:02:53+05:30
  • Concept of inheritance: Code reusability and extensibility
  • Types of inheritance: Single, multiple, multilevel, hierarchical, hybrid
  • Base class and derived class relationships
  • Access control in inheritance
  • Virtual base classes and the diamond problem
  • Constructor and destructor invocation in inheritance
  • Practical examples related to embedded systems
Module 4: Polymorphism2025-03-17T16:03:49+05:30
  • Concept of polymorphism: One interface, multiple implementations
  • Compile-time polymorphism: Function overloading and operator overloading
  • Runtime polymorphism: Virtual functions and abstract classes
  • Pure virtual functions and abstract classes
  • Virtual destructors
  • Function overriding
  • Practical examples related to embedded systems
Module 5: Advanced C++ Concepts for Embedded Systems2025-03-17T16:06:11+05:30
  • Templates: Generic programming
  • Exception handling: Error management in embedded systems
  • Namespaces: Organizing code and avoiding naming conflicts
  • Memory management: Dynamic memory allocation (new, delete)
  • Understanding and avoiding memory leaks
  • Design patterns for embedded systems (e.g., Singleton, Proxy-Adapter)
  • C++ Standard Library (STL) subsets relevant to embedded development
  • Considerations for resource-constrained environments
2025-03-23T12:41:36+05:30
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