DAY 14
Unity Integration with AR Introduction to AR Foundation Working with
Unity Integration with AR Introduction to AR Foundation Working with
Best Practice with Unity Performance and Optimization of game in
3D Game Development in Unity Maya to Unity software Production
Publish and Deploy Managing Scenes Establishing Scene Order Switching Scenes
Game Design The Concept The Rules The Requirements The Arena
Animators Animator Basics Rigging Revisited Importing a Model Configuring Your
Animations Animation Basics The Rig The Animation Animation Types Creating
User Interfaces Basic UI Principles The Canvas The Rect Transform
Collision Rigidbodies Collision Colliders Physics Materials Triggers Raycasting Prefabs Prefab
Game 1: Design The Concept The Rules The Requirements Creating
Lights and Cameras Lights Point Lights Spotlights Directional Lights Creating
Terrain Generation Adding Terrain to Your Project Heightmap Sculpting Unity
Dimensions and Coordinate Systems Putting the D in 3D Using
INTRODUCTION TO Mixed Reality (AR & VR) What is Virtual